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Games Workshop - Warhammer 40,000 - Astra Militarum: Lord Solar Leontus

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Wearied by the horrors of war and the Imperium’s brutal demands, the Lord Solar knows that he may never see the fruits of his tireless efforts. Nevertheless, he continues to lead from the front – armed with his pistol Sol’s Righteous Gaze, and his power sword Conquest. Sign up for our newsletter to get the latest Astra Militarum news and periodicals sent directly to your inbox.**** Master of the Administratum • Inquisitorial Representative • Ecclesiarch • Fabricator-General • Grand Provost Marshal • Paternoval Envoy • Master of the Astronomican • Grand Master of Assassins • Master of the Adeptus Astra Telepathica Some weapons have ‘Blast’ listed in their profile’s abilities. These are referred to as Blast weapons. In addition to the normal rules, the following rules apply to Blast weapons: Lord Commander of the Segmentum Solar • Lord Commander Militant • Lord High Admiral • Cardinal(s) of the Holy Synod of Terra • Abbess Sanctorum • Captain-General • Chancellor of the Estate Imperium • Speaker for the Chartist Captains • Lord Constable

https://www.warhammer-community.com/2022/10/31/lead-the-astra-militarum-from-the-front-with-the-legendary-lord-solar-leontus/

Regimental Orders

Not just a robo-horse, it was an actual horse that's been converted into cybernetics over the years. Neat.

The five lord commanders are each responsible for directing the operations of all of the Imperial Guard forces within an entire segmentum of the Imperium.Let their blasphemous weakness be remembered forever – let their miserable names be forgotten. Heed this example!

To know your betters is a practical and spiritual imperative. Whenever challenged, failure to accurately list the ranks, designations, and titles of those who command your very life and death is a grievous offence – one punishable to the fullest extent of the Imperium’s considerable wrath.

Neither does he cower in command bunkers or orbital strategiums far from the front line. Instantly visible from his elevated position upon Konstantin -- his steed for solar decades, who by now is almost entirely cybernetic -- Leontus radiates stern composure and decisive command.

During the Declare Battle Formations step, for each Leader in your army, if your army also includes one or more of that Leader’s Bodyguard units, you can select one of those Bodyguard units. That Leader will then attach to that Bodyguard unit for the duration of the battle and is said to be leading that unit. Each Bodyguard unit can only have one Leader attached to it. Precedent for these preemptive defensive excursions is said to have been set by the legendary Saint Macharius. A Lord Commander Solar, a Warmaster, and a hero, Macharius conquered 1,000 planets in a mere seven years – and fell to his knees and wept when his troops would not follow him into the void.* Shortly after, he [redacted] , and his soul ascended to its rightful place beside the Emperor. Zuhlke - Zuehlke was a lord commander of the Astra Militarum and the original tactical commander of the Imperial forces engaged in the Siege of Vraks. Slow and cautious, the siege proceeded at a snail's pace and resulted in high casualties under his command. However, when the arrival of Chaos Space Marine warbands on Vraks routed the forces under his command, Zuehlke was replaced as overall commander of the siege by Marshal Amim Kargori of the Astra Militarum.Arcadian Leontus is the current Lord Commander Solar of the Astra Militarum, the supreme commander of all Astra Militarum forces in the Segmentum Solar, the very heart of the Imperium. Though he’s kept at his physical peak by a healthy diet, regular exercise, and staggeringly expensive rejuvenat treatments, Leontus has spent over a century leading the Emperor’s armies. By the looks of the model, his helmet is probably an Iron Halo too, or a refractor field of some kind. Not unusual for important imperials. Some rules allow you to re-roll a dice roll, which means you get to roll some or all of the dice again. If a rule allows you to re-roll a dice roll that was made by adding several dice together (2D6, 3D6 etc.) then, unless otherwise stated, you must re-roll all of those dice again. If a rule allows you to re-roll specific dice results, only those dice can be re-rolled. If a rule allows you to re-roll a specific dice result, but the result is obtained by halving a D6 (such as when rolling a D3), you use the value of the halved roll to determine if it can be re-rolled, not the value of the original D6. For example, if a rule states to re-roll results of 1, and you roll a D3, you would re-roll if the D6 rolled a 1 or a 2 (which is then halved to get a D3 value of a 1).

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