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Lautapelit.fi Eclipse: 2nd Dawn for the Galaxy

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Eclipse is an epic game in every sense of the word offering a space opera in one sitting. It will create adventure and story that will live on with you and your friends, until the next one!

Eclipse: Second Dawn for the Galaxy Wiki Official Rules | Eclipse: Second Dawn for the Galaxy Wiki

Research – You can spend some of your science points to research one of around 40-50 different technologies. These range from upgrades to your spaceships to economy upgrades and new structures that can be built across your systems. Which brings us to… Eclipse wants you to know the arc of the galaxy before you get in deep. Twilight Imperium takes you for a joyride. These differences in approach show even more starkly in other areas of the games. The nature of Eclipse as a structured game comes from the way it resolves its rounds, especially in stark comparison to grandpappy Imperium. Eclipse is honest with you: eight rounds and no more. Over those eight rounds, you grind for tech, control territory and participate in glorious battles to win. Twilight Imperium is far more snarky. Sure, it says, you can win by winning fights and controlling territories, but the mercurial objectives revealed slowly round after round say otherwise. Because the streamlined nature of the gameplay really made it addicting for us. It flows with grace through each of the 8 game rounds. And although the pacing starts the experience with little to no confrontation, by the time the end of the game comes, there is the potential for a gloriously climatic battle.

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After a few years of waiting for shortages of the game that was between printings and having accrued enough savings, I can finally say that I own the 2nd edition of Eclipse now. When Eclipse: New Dawn For The Galaxy first came out in 2011, it was viewed by some as potential competition for the granddaddy of all space exploration games, Twilight Imperium. In the years since then, the comparison (if not the competition) has continued apace. That’s really not surprising of course, both games are about ruling space empires, exploration, research and combat. And both games are absolutely huge. With half a dozen different factions exploring dozens of different star systems and researching a simply enormous tech tree, Eclipse may not be quite the scale of TI but it’s no slouch in the scheme of 4X (Explore, Expand, Exploit, Exterminate) gaming. A Second Dawn In terms of basic gameplay, over a series of several rounds players take it in turn to spend their actions doing one of a number of things:

Eclipse: Second Dawn for the Galaxy Review - A Plastic Classic Eclipse: Second Dawn for the Galaxy Review - A Plastic Classic

This all means that in the games I’ve played, combat tends to be a late game rush as various players finally decide that now is the time to throw around those fleets that they’ve been building up since turn one. Dawn? Or Sunset Eclipse - 2nd Dawn for the Galaxyis a new release of 2020 and it replaces the classic 2011 versionof the game.I do wish the game still came with a central game board, as it can hard visually aligning the hexes without a reference. Yes it can be done, but it can be a little sore on the eyes of things don’t initially seem symmetrical during the initial game layout. Yes, the beginning of the game seemed very evocative of traditional Euros. But as a time when on, as we upgraded our ship blueprints with newly research technology as we ventured into space, I found that she was really getting into the experience. As was I. Twilight Imperium's latest fourth edition released in 2017, 20 years after the sci-fi epic first hit tables. The second edition of Eclipse (now subtitled “Second Dawn For The Galaxy“) carries on from where the original left off with a narrative taking place after the events of the first edition. To this end there is a new piece on the board alongside all the different factions in the shape of the GCDS (Galactic Centre Defence System), a Death Star like space station at the very centre of the map. This doesn’t have a significant effect on gameplay but does make travel through the centre of the Galaxy a lot more hazardous than previously! The Way To Empire Because for every action you take there’s a double cost of influence and money which means that every decision you make needs to be geared towards a very clear goal. Are you going for tech? Great! Better hope that no one invades! Are you building towards a military victory? Better get those ship upgrades right or you’ll be very embarrassed when your armada collapses in the face of the enemy defence fleet.

Eclipse v1 vs. v2 | Eclipse: Second Dawn for the Galaxy Eclipse v1 vs. v2 | Eclipse: Second Dawn for the Galaxy

Influence - You can add an influence token to a system next to one of your own. You can also remove a token from one of your systems if you think you might have overreached yourself. Thirdly is the way combat works. A fairly simple initiative system means fast, light, but well armed ships get their shots in first and unless you have a well armoured fleet, you could be down by half your force before you even get to roll dice. That said, if you do go for the light option, you’d better hope the dice gods are smiling or you’ll simply fire everything and once the smoke clears you’ll be looking at an unscathed enemy ship just as it turns its guns on you. With that being said, when I first became aware of Eclipse : Second Dawn for the Galaxy a few years ago, I already had Twilight Imperium IV in my collection. However, given how long that game can be, I decided I needed a “short” 4x game to scratch the itch whenever the urge to play such a game came about without needing to commit an entire day to it. I was forced to choose between The Silver River and the 2nd version of Eclipse at the time, and in the end went for the Silver River due to the significantly lower price point and the somewhat innovative idea of fighting Space monsters. And I wasn’t disappointed in my choice in the least. Eclipse is a "4X" game where players will command a human or alien species that explores, expands, exploits, and exterminates their way to victory. Over 8 rounds, each player will select actions to achieve their goals, carefully managing resources, engaging in epic battles with one another and the Ancients that lie in wait. Only one will guide the galaxy toward the second dawn.

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Combat, while it still uses dice to determine hits and outcomes as is traditional, nevertheless manages to offer up something new in allowing a good advantage to the Defender in battle situations. Moreover, it is especially nice that while it is more typical in other games to have players trade hits and damage at the exact same time, in Eclipse, if you manage to destroy an enemy ship first, they will never even get a chance to fire at you! This new edition features new components and thoughtfully revised content, incorporating material from former expansions to create the best possible updated version of the game. Rules:

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