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Fuel the Fire (Addicted Series)

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In certain cases such as some explosives, the oxidizer and combustible are the same (e.g., nitroglycerin, an unstable molecule that has oxidizing parts in the same molecule as the oxidizeable parts). The oxidizer is the other reactant of the chemical reaction. In most cases, it is the ambient air, and in particular one of its components, oxygen (O 2). By depriving a fire of air the fire can be extinguished, such as when covering the flame of a small candle with an empty glass. To the contrary, if air is blown over a wood fire (as with bellows), the fire is activated by the introduction of more air. When the fire involves burning metals like lithium, magnesium, titanium, [6] etc. (known as a class-D fire), it becomes even more important to consider the energy release. The metals react faster with water than with oxygen and thereby more energy is released. Putting water on such a fire results in the fire getting hotter or even exploding. Carbon dioxide extinguishers are ineffective against certain metals such as titanium. [6] Therefore, inert agents (e.g. dry sand) must be used to break the chain reaction of metallic combustion.

You only need to be close to your pet when you blow it up. I would say it's 20 yards. The best way to gauge that is to see the max range for taming one. It's the same distance you can be away when you use Burst at the Seams. Cases also exist where the ignition factor is not the activation energy. For example, a smoke explosion is a very violent combustion of unburned gases contained in the smoke created by a sudden fresh air input (oxidizer input). The interval in which an air/gas mix can burn is limited by the explosive limits of the air. This interval can be very small (kerosene) or large (acetylene). Comment by 20394I am sure I am not the only one who has been frustrated while doing this quest. Like everyone else, I came here to look at what I was doing wrong! There are a lot of 'secrets' to this quest posted here, but none of them seem to work with any kind of repeatability. So I decided to ignore all of them, and I looked at this one from a WoW pet mechanics angle. In the gas phase, i.e. in the flames or in the smoke, the combustible can not be separated from the oxidizer, and the only possible action consists of cooling down. In this case, water droplets are evaporated in the gas phase, thereby lowering the temperature and adding water vapour making the gas mixture non combustible. This requires droplets of a size less than about 0.2mm. In fire fighting, this is referred to as gas cooling or smoke cooling. I wasted 45 minutes on this quest before I found the way to do it, but beating the quest was SO worth it in the end.

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it is not a fat quest. like i said, just don't be greedy, be patient and you'll get it done faster than if you try to blow 30 up at 1 time Fires where live electricity is present – as water conducts electricity it presents an electrocution hazard. Comment by 379473ok i VERY rarely add a comment unless i think it will actually add tangible benefit to those doing it that just have to go to many comments before you get a cut and dry way to do it so hope this will help pull all these comments into 1 step by step comment. At the smallest scale, the combustion fire triangle, individual fuel particles are ignited once at a critical temperature, and fire transfers energy to the nearest surroundings. Combustion events range on the scale of several seconds to a couple of days and their effects are monitored at the quadrant scale. The largest scale, in contrast, describes the fire regime concept. Global climate change drives many of the factors involved in the 'wildfire' and the 'fire regime' triangles. For example, with respect to the fire regime, a particular vegetation type will support a characteristic fire in terms of recurrence, intensity, seasonality and biological effects; a change in vegetation type will have implications for a changing fire regime.

Without fuel, a fire will stop. Fuel can be removed naturally, as where the fire has consumed all the burnable fuel, or manually, by mechanically or chemically removing the fuel from the fire. Fuel separation is an important factor in wildland fire suppression, and is the basis for most major tactics, such as controlled burns. The fire stops because a lower concentration of fuel vapor in the flame leads to a decrease in energy release and a lower temperature. Removing the fuel thereby decreases the heat. There's typically a slight delay between when the trolls die and when the game decides if you get credit for the kills or not. If you fly away from your abomination at full speed you probably won't get credit, but if you do something to just slow yourself down slightly you can get credit. I once put myself up against a fence that wasn't high enough and I flew over it, but it did take me a few tenths of a second longer to fly away than if I hadn't even tried and I successfully got credit for the kills. Some chemicals, such as fluorine gas, perchlorate salts such as ammonium perchlorate, or chlorine trifluoride, act as oxidizers, sometimes more powerful ones than oxygen itself. A fire based on a reaction with these oxidizers can be very difficult to put out until the oxidizer is exhausted; that leg of the fire triangle cannot be broken by normal means (i.e., depriving it of air will not smother it).Comment by 383482I've never actually posted on Wowhead, but this quest encouraged me to do so. I see a lot of people are having problems getting kill credit (as did I). Then u start running around the camp and aggro trolls, if u are geared u can actually manage to tap all the mobs in the camp - as I managed to do. water can be used to lower the temperature of the fuel below the ignition point, or to remove or disperse the fuel. Water-additives are generally designed to be effective on several categories of fires (class A + class B or even class A + class B + class F [Class K in North America]), meaning a better global performance and usability of a single extinguisher on many different types of fires (or fires that involve several different classes of materials). Moritz, Max A.; Morais, Marco E.; Summerell, Lora A.; Carlson, J. M.; Doyle, John (2005-12-13). "Wildfires, complexity, and highly optimized tolerance". Proceedings of the National Academy of Sciences of the United States of America. 102 (50): 17912–17917. doi: 10.1073/pnas.0508985102. ISSN 0027-8424. PMC 1312407. PMID 16332964.

Comment by ConalIt's sad to see so many people still having difficulty with this quest (i.e. not getting credit for kills). I've finally been able to do the quest after having abandoned it during beta testing and on 2 previous alts, and after trying some of the suggestions listed here (none of which worked for me).

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But by the end of this hour I noticed the following: you need to be close to abomination when it blows mobs The fire tetrahedron represents the addition of a component in the chemical chain reaction, to the three already present in the fire triangle. It mostly consists in the presence of a sufficient amount of free radicals. You want to run up to the troll village (32.7, 39.7) (the new quest helper will show the area in blue) and charm one of the abominations near the front of the village. Grab one that isn't in combat and therefore at 100% health.

Reaction is initiated by an activating energy — in most cases, it is heat. Several examples include friction, as in the case of matches, heating an electrical wire, a flame (propagation of fire), or a spark (from a lighter or from any starting electrical device). There are also many other ways to bring sufficient activation energy including electricity, radiation, and pressure, all of which will lead to a temperature rise. In most cases, heat production enables self-sustainability of the reaction, and enables a chain reaction to grow. The temperature at which a liquid produces sufficient vapor to get a flammable mix with self-sustainable combustion is called its flash-point. Now run into the village but don't get too close to the trolls that you're the one that aggroes the enemy trolls. Have the abomination scoop up mobs- the abomination doesn't even have to hit the trolls very much as it runs around. Most importantly don't be over-zealous and have the abomination die before you can use your spell. The trolls will come for you. (Night elfs, hunters, and rogues have a benefit here. Just shadowmeld, feign death, or vanish so you don't get mobbed by a dozen trolls if the abomination dies first. Everyone else, you're pretty much screwed). Later you will receive a quest in Icecrown that uses the same abo with the same stupid problem and you know what ? It's a daylie. Hf. Hydrocarbon fires – as it will only spread the fire because of the difference in density/ hydrophobicity. For example, adding water to a fire with an oil source will cause the oil to spread, since oil and water do not mix. However, using a foam/water mix in a specific application method is acceptable. I may note that this type of quest was always bugged but at least it worked with my 2 other chars but strangely not with my mage (probably patch problems). A shame you can't just kill the trolls yourself. Would be faster and less trouble.The water can have two different roles. In the case of a solid combustible, the solid fuel produces pyrolyzing products under the influence of heat, commonly radiation. This process is halted by the application of water, since water is more easily evaporated than the fuel is pyrolyzed. Thereby energy is removed from the fuel surface and it is cooled and the pyrolysis is stopped, removing the fuel supply to the flames. In fire fighting, this is referred to as surface cooling. Without sufficient oxygen, a fire cannot begin, and it cannot continue. With a decreased oxygen concentration, the combustion process slows. Oxygen can be denied to a fire using a carbon dioxide fire extinguisher, a fire blanket or water. I am sure I am not the only one who has been frustrated while doing this quest. Like everyone else, I came here to look at what I was doing wrong! There are a lot of 'secrets' to this quest posted here, but none of them seem to work with any kind of repeatability. So I decided to ignore all of them, and I looked at this one from a WoW pet mechanics angle.

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